MY STORY
Me, Myself & I
Me, Myself & I
Me, Myself & I



From CS to UX - My Design Detour!
From CS to UX -
My Design Detour!
From CS to UX - My Design Detour!
I started out like most engineering students — studying Computer Science, writing code, and trying to make sense of it all. But somewhere along the way, I realized I was more interested in how people felt while using a product than how it was built under the hood.
During the lockdown, I stumbled into UX.
No design degree. No big-name mentor. Just endless curiosity and Google.
I started small — redesigning apps, reading every UX case study I could find, and teaching myself Figma one messed-up auto layout at a time.
Eventually, I joined a studio, got to work on real products, led flows, and mentored others just starting out.
It’s been 3+ years now, and I still approach every project like a puzzle I want to solve.
I started out like most engineering students - studying Computer Science, writing code, and trying to make sense of it all.
But somewhere along the way, I realized I was more interested in how people felt while using a product than how it was built under the hood.
During the lockdown, I stumbled into UX.
No design degree. No big-name mentor. Just endless curiosity and Google.
I started small — redesigning apps, reading every UX case study I could find, and teaching myself Figma one messed-up auto layout at a time.
Eventually, I joined a studio, got to work on real products, led flows, and mentored others just starting out.
It’s been 3+ years now, and I still approach every project like a puzzle I want to solve.
I started out like most engineering students — studying Computer Science, writing code, and trying to make sense of it all. But somewhere along the way, I realized I was more interested in how people felt while using a product than how it was built under the hood.
During the lockdown, I stumbled into UX.
No design degree. No big-name mentor. Just endless curiosity and Google.
I started small — redesigning apps, reading every UX case study I could find, and teaching myself Figma one messed-up auto layout at a time.
Eventually, I joined a studio, got to work on real products, led flows, and mentored others just starting out.
It’s been 3+ years now, and I still approach every project like a puzzle I want to solve.
I started out like most engineering students — studying Computer Science, writing code, and trying to make sense of it all. But somewhere along the way, I realized I was more interested in how people felt while using a product than how it was built under the hood.
During the lockdown, I stumbled into UX.
No design degree. No big-name mentor. Just endless curiosity and Google.
I started small — redesigning apps, reading every UX case study I could find, and teaching myself Figma one messed-up auto layout at a time.
Eventually, I joined a studio, got to work on real products, led flows, and mentored others just starting out. It’s been 3+ years now, and I still approach every project like a puzzle I want to solve.






Side Quest : Become a Designer
Side Quest :
Become a Designer
Side Quest : Become a Designer
I grew up coding but I stayed up gaming!
Video Games taught me everything school didn’t — how to think in systems, how to read invisible rules, how to design for experience before anything else.
That mindset shaped how I approached UX.
Because to me, every product is a level.
Every user flow is a quest.
And good design? It’s the difference between rage quitting and replaying.
So when I left code behind and picked up Figma, I wasn’t starting from scratch.
I was just switching screens.
I grew up coding but I stayed up gaming!
Video Games taught me everything school didn’t — how to think in systems, how to read invisible rules, how to design for experience before anything else. That mindset shaped how I approached UX.
Because to me, every product is a level.
Every user flow is a quest.
And good design? It’s the difference between rage quitting and replaying.
So when I left code behind and picked up Figma, I wasn’t starting from scratch.
I was just switching screens.
I grew up coding but I stayed up gaming!
Video Games taught me everything school didn’t — how to think in systems, how to read invisible rules, how to design for experience before anything else.
That mindset shaped how I approached UX.
Because to me, every product is a level.
Every user flow is a quest.
And good design? It’s the difference between rage quitting and replaying.
So when I left code behind and picked up Figma, I wasn’t starting from scratch.
I was just switching screens.
I grew up coding but I stayed up gaming!
Video Games taught me everything school didn’t — how to think in systems, how to read invisible rules, how to design for experience before anything else.
That mindset shaped how I approached UX.
Because to me, every product is a level.
Every user flow is a quest.
And good design? It’s the difference between rage quitting and replaying.
So when I left code behind and picked up Figma, I wasn’t starting from scratch.
I was just switching screens.




































And if there’s one thing I’ve learned — it’s that design isn’t just how things look.
It’s how people feel when they use it.
And I plan to keep chasing that feeling, every damn day.
And if there’s one thing I’ve learned — it’s that design isn’t just how things look.
It’s how people feel when they use it.
And I plan to keep chasing that feeling, every damn day.
And if there’s one thing I’ve learned — it’s that design isn’t just how things look.
It’s how people feel when they use it.
And I plan to keep chasing that feeling, every damn day.
And if there’s one thing I’ve learned — it’s that design isn’t just how things look.
It’s how people feel when they use it.
And I plan to keep chasing that feeling, every damn day.

Ready When
You Are!
BASED IN thrissur
kerala, india
product Designer
+ vibe coder
Drag over the screen to see more!
Ready When
You Are!
Ready When
You Are!
BASED IN thrissur
kerala, india
product Designer
+ vibe coder
Drag to see more!
Ready When
You Are!
BASED IN thrissur
kerala, india
product Designer
+ vibe coder
Drag over the screen to see more!